Alex Falkowski

Alex Falkowski

Alex Falkowski

Technical Designer

Technical Designer

Technical Designer

Alex Falkowski

Technical Designer

Specializing in UI/UX

Design, Programming, and a little art

Specializing in UI/UX

Specializing in UI/UX

Design, Programming, and a little art

Specializing in UI/UX

Design, Programming, and a little art

Design, Programming, and a little art

Skills

Design Systems

Prototyping

Pixel perfect mock-ups

Animations

Vector Graphics

Implementation

Google

AI

Tools

Figma

Framer

Unreal Engine

Unity

Adobe Illustrator

Adobe XD

MS Office Suite

Asana

Trello

Houdini (acquainted)

Google

AI

Fascinations

Motion Design

VFX

Technical Art

AI Workflows

UI Art

Projects

Projects

Projects

Year

Junior

Duration

2 Semesters

Team Role

UI/UX - ( Design, Programming, Art )

Generalist - (Tools, VFX implementation, Optimization)

Details

First Unreal Engine Project (v5.4), Self-Taught

Used Figma heavily for mock-ups and asset creation

Year

Sophomore

Duration

2 Semesters

Team Role

Producer

UI/UX - ( Design, Programming, Art )

Details

Spaceship-building rogue-like shooter

Custom engine written in C++

"Dear, ImGui" library was used for all game UI

Integrated ImGui into engine's ECS

Used Figma heavily for mock-ups and asset creation

Year

Freshman

Duration

10 weeks

Team Role

UI/UX - ( Design, Programming, Art )

Details

2 player cooperative tank game

P1 controls tank movement and P2 controls the turret

Built with DigiPen's 'CProcessing' library

Mocked up in Adobe XD

Year

Freshman

Duration

6 weeks

Team Role

UI/UX - ( Design, Programming, Art )

Details

My first game project

Asteroids-style rogue-like

Written in C

Built with DigiPen's 'CProcessing' library

Mocked up in Adobe XD

Miscellaneous

Details

A collection of other projects, vector graphics, and code snippets.

Contact

Contact

Contact

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